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{{M3 enemy
 
{{M3 enemy
 
|name = Walking Bushie
 
|name = Walking Bushie
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|image = [[File:Walking Bushie 1.png|The main in-battle sprite of the Walking Bushie]] [[File:Walking Bushie 2.png|The in-battle back sprite of the Walking Bushie]]
|image =
 
 
|kana =
 
|kana =
 
|romaji =
 
|romaji =
|sprites =
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|sprites = [[File:Walking Bushie Overworld.png|The overworld sprite of the Walking Bushie]]
 
|age =
 
|age =
 
|origin =
 
|origin =
 
|relatives =
 
|relatives =
 
|affiliations =
 
|affiliations =
|appears_in =
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|appears_in = ''[[Mother 3]]''
 
|m3_status = Enemy
 
|m3_status = Enemy
 
|m3_alias =
 
|m3_alias =
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|m3_exp = 8
 
|m3_exp = 8
 
|m3_wealth = 0
 
|m3_wealth = 0
|m3_item = [[Antidote]] 10%
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|m3_item = [[Antidote]] (10% chance)
|m3_vulnerable = [[Sleep]], PK [[Fire]]
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|m3_vulnerable = [[Sleep]]<br>[[PK Fire]]
|m3_location = [[Mt. Oriander]]
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|m3_location = [[Mt. Oriander]]}}
 
{{Q|Kindly heals people who are hurt, whether they like it or not. But its name is a little iffy.|[[Battle Memory]]}}
}}
 
 
'''Walking Bushies''' are enemies encountered in the [[Mt. Oriander]] area in ''[[Mother 3]]''. These are simply sleepy, bush-like creatures that are first encountered by [[Flint]] in Chapter 1 and can be seen until Chapter 7.
   
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Unlike most enemies, Walking Bushies do not deal any damage: in battle, they either heal a party member with [[Lifeup]] α, use a wind of fresh sensation to remove all [[status ailment]]s from a character, or put someone to sleep with [[Hypnosis]] α. If they are not defeated or run away from, they can greet everyone politely and leave, similar to [[Groucho]]s in ''[[Mother (video game)|Mother]]'' that can exit the battle after saying "Hello" and walking away.
:"''The experience you gain from defeating this helpful herb is far less useful than the healing it gives you if you don't hurt it in battle. Drops Antidote (10%).''" - The Mother 3 Guidebook
 
:
 
 
:''"Kindly heals people who are hurt, whether they like it or not. But it's name is a little iffy."'' - Battle memory
 
 
'''Walking Bushies''' are enemies encountered in the [[Mt. Oriander]] area in ''[[Mother 3]]''. These are simply sleepy, bush-like creatures that are first encountered by [[Flint]] in Chapter 1, and seen until Chapter 7. This enemy doesn't deal any damage to the party. Walking Bushie can be used as a surrogate hot spring or inn in the sense that it revitalizes the party without cost or consequence.
 
 
Walking Bushies can heal a party member by up to 60 [[HP]] with their [[Lifeup]] α ability. They can remove all [[status ailment]]s from one party member as well, in which the message "''Walking Bushie generated a wind of fresh sensation! '''name''' felt refreshed!''" appears. It can also use [[Hypnosis]] α. After a while, the message "''The Walking Bushie greeted everyone politely and left.''" will appear, in which the encounter ends. The abysmal 8 [[EXP]] they grant makes them not worth actually fighting.
 
 
{{stub}}
 
 
[[Category:Mother 3 Enemies]]
 
[[Category:Mother 3 Enemies]]
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[[Category:Enemies]]

Revision as of 03:10, 13 May 2012

"Kindly heals people who are hurt, whether they like it or not. But its name is a little iffy."
Battle Memory

Walking Bushies are enemies encountered in the Mt. Oriander area in Mother 3. These are simply sleepy, bush-like creatures that are first encountered by Flint in Chapter 1 and can be seen until Chapter 7.

Unlike most enemies, Walking Bushies do not deal any damage: in battle, they either heal a party member with Lifeup α, use a wind of fresh sensation to remove all status ailments from a character, or put someone to sleep with Hypnosis α. If they are not defeated or run away from, they can greet everyone politely and leave, similar to Grouchos in Mother that can exit the battle after saying "Hello" and walking away.