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Sleep is a status ailment found in all three games in the Mother series. When a character is asleep, they cannot do anything until they wake up. They usually wake up within two or three turns, or if said character is attacked. Many moves can cause this status ailment, one of the best examples being Hypnosis.

An unfinished attack used by some of the unused bosses known as PK Ω puts the entire party to sleep.

In EarthBound Beginnings[]

Healing π is the only PSI move that can cure sleep.

In EarthBound[]

Sleepiness can be cured with a Cup of Lifenoodles, Horn of Life, Refreshing Herb, Secret Herb or PSI Healing. Another way of waking up is to get hit by an enemy. This works both for allies and enemies.

In Mother 3[]

Sleep usually lasts 2 to 4 turns (unless the victim is attacked similar to EarthBound), and can be cured with an Alarm Cicada, Secret Herb, Cup of Lifenoodles, or PSI Healing.

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