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[[File:Exp.jpg|thumb]]
'''Experience points''' are used in all three games in the [[Mother (series)|''Mother'' series]]. The purpose that experience points serve is for leveling up. For example, when [[Ness]] gains enough Exp. Points, he can level up and learn things like [[PSI Rockin]] or [[Lifeup]]. Some [[PSI]] are '''not''' recognized by leveling up. Such as [[PSI Starstorm]] Alpha and Omega are learned through the ways of the [[Star Master]] or [[Ionia]].
 
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'''Experience points''' are used in all three games in the [[Mother (series)|''Mother'' series]], used to level up a character when they gain the specific amount required to do so.
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When certain characters like [[Ness]] gain enough Experience points, they can level up and learn [[PSI]] like [[PSI Rockin]] or [[Lifeup]]. However, in ''[[Mother 3]]'', techniques are not learned immediately after level-up, although the character needs to be at least a certain level to learn each one. Some [[PSI]] are not recognized by leveling up, such as [[PSI Starstorm]] α and Ω being taught by the [[Star Master]] or [[Ionia]].
   
 
==Gaining experience points==
 
==Gaining experience points==
Experience points are usually gained by defeating enemies: the tougher the enemy, the more experience you get. There are a couple of exceptions to this, however:
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Experience points are usually gained by defeating enemies; as a general rule, stronger enemies give greater experience. There are exceptions to this, however:
 
*In ''[[EarthBound Beginnings]]'', [[Ninten]] gets more experience when he lets the Magicant enemy [[Groucho]] flee. The game text even said that this is strange. If a [[Flying Man]] is in the party, he gets the experience instead. This does nothing, as the Flying Men cannot level up.
 
*In ''EarthBound'' when Ness finishes in Magicant: he gains 200,000 experience points on the spot. This is the most experience any one character can receive at once. Ever. This sudden boost brings Ness some distance above the other party members in terms of power.
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*In ''[[EarthBound]],'' when Ness is about to leave [[Magicant (EarthBound)|Magicant]], he gains an extra 200,000 experience points. This is the most experience that any one character can receive at once, therefore likely making Ness significantly stronger than the friends he travels with.
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*In [[Mother 3|''Mother 3'']], [[Salsa]] can gain experience by giving [[Dung]] he finds to the [[Dung Beetle]] [[Wan Sum Dung]] in [[Death Desert]]; he gives 5 experience points for normal dung, 10 points for rare, exquisitely-aged dung, and 50 for Legendary Dung.
 
*In ''Mother 3'', Salsa gains 50 experience points when he gives the Legendary Dung to a dung beetle in the desert, 10 for aged dung, and 5 for normal dung.
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*In ''Mother 3'', when fighting the [[Mystery Metal Monkey]] in [[Argilla Pass]], instead of awarding actual experience for defeating the creature, the game simply states "It was a good experience."
 
[[Category:Game mechanics]]
 
 
[[Category:Game mechanics in Mother]]
*In ''Mother'', Ninten gets more experience when he lets the Magicant enemy Groucho flee. The game text even said that it was strange. If Flying Man is in the party, he gets this experience instead, even though his experience doesn't mean anything, since Flying Man cannot level up.
 
 
[[Category:Game mechanics in EarthBound]]
 
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[[Category:Game mechanics in Mother 3]]
{{Stub}}
 
[[Category:Mother]]
 
[[Category:EarthBound]]
 
[[Category:Mother 3]]
 

Revision as of 01:43, 17 January 2016

Exp

Experience points are used in all three games in the Mother series, used to level up a character when they gain the specific amount required to do so.

When certain characters like Ness gain enough Experience points, they can level up and learn PSI like PSI Rockin or Lifeup. However, in Mother 3, techniques are not learned immediately after level-up, although the character needs to be at least a certain level to learn each one. Some PSI are not recognized by leveling up, such as PSI Starstorm α and Ω being taught by the Star Master or Ionia.

Gaining experience points

Experience points are usually gained by defeating enemies; as a general rule, stronger enemies give greater experience. There are exceptions to this, however:

  • In EarthBound Beginnings, Ninten gets more experience when he lets the Magicant enemy Groucho flee. The game text even said that this is strange. If a Flying Man is in the party, he gets the experience instead. This does nothing, as the Flying Men cannot level up.
  • In EarthBound, when Ness is about to leave Magicant, he gains an extra 200,000 experience points. This is the most experience that any one character can receive at once, therefore likely making Ness significantly stronger than the friends he travels with.
  • In Mother 3, Salsa can gain experience by giving Dung he finds to the Dung Beetle Wan Sum Dung in Death Desert; he gives 5 experience points for normal dung, 10 points for rare, exquisitely-aged dung, and 50 for Legendary Dung.
  • In Mother 3, when fighting the Mystery Metal Monkey in Argilla Pass, instead of awarding actual experience for defeating the creature, the game simply states "It was a good experience."